An Overview on Evolution, Application, Suggested Process for HDRI

Authors

  • S. Muthumariammal Author
  • A.S. Deepa Author

Keywords:

Exposure; Intensity; Dynamic; Luminance; Response Curve

Abstract

The computer graphic industry, gaming industries and some photographic related industries wanted a „realistic‟ pictures from outsides (i.e.) world. But earlier stage the photographic field using low dynamic range images. From the low dynamic range we cannot get the whole real values from an image. Some values may be disordered and some artifacts occurred on an image. So we cannot get the realistic picture. To overcome these problems we have to introduce high dynamic range image. An earlier the single scene captured by single short in LDRI. So, we cannot get the real values of an image but HDRI the single short captured by three different exposure. Combine the low intensity value images into the high dynamic range image through Tone mapping techniques. Finally using the HDRI gets the „realistic‟ values from natural world. This paper focus on one of the emerging technologies and how it can be developed in achieving effective solution. We introduce evolution of HDRI, process of HDRI, and framework process. This paper concludes with discussions and list of application in HDRI

References

Downloads

Published

2014-02-12

Issue

Section

Articles